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Maya Script – Overlapper


Non dynamic engine (no bugs on fast moving objects)

Automatically find controls hierarchy (work perfect with simple FK system, adapted for Advanced Skeleton rigs)

Can add wind

Work on selected timeline range

Adaptive scale. Automaticly find the best scale for your animation (don’t need spent time to find parameters)

Work with already animated objects

Сreate seamless overlapping action for cycle animation

Can bake animation from Overlapper immediately on animation layer

Create overlapping action for translation too

Create selection set for overlapped controls or objects

:Tested on rigs

HIK (Maya Human IK)

Animation mentor


Advanced Skeleton

LongWinter studio rigs

Bazutkin rig




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