Aescripts – Glaze
🥳 Orginal Version / Lasted Version / Activation Code
Turn any layer into refractive glass in one click.
Create thick, realistic glass from any layer’s alpha and adjust refraction, chromatic aberration, frosted roughness, reflection, and five distortion modes with real-time visual feedback.

FIVE WAYS TO BEND LIGHT
Solid: clean, everyday glass. Liquid: soft water-drop lens. Chaos: swirling abstract distortion. Crystal: faceted gem cuts. Real Glass: thick optics that wrap at the rim.



MADE FOR
Logo reveals · Liquid-glass UI · Titles & type · Frosted panels · Social & lower-thirds · Chrome & metal looks
NOT ONLY GLASS
Turn refraction down and reflection up for polished chrome — lit by the built-in studio, no HDRI required. Studio Light reshapes the highlights; Reflection Blur takes you from mirror to satin.
WHY GLAZE
• Real thickness from the layer’s own alpha — no 3D, no track mattes
• Two ways to make glass: the layer itself, or one shape over a whole stack on an adjustment layer
• Chromatic aberration, frost, glass blur & reflection
• Built-in studio HDRIs (or load your own)
• Refraction Sharpen keeps the background crisp through thick glass
• Anti-Aliasing (2x / 4x) for clean edges on the final render
• GPU on CUDA / Metal, with CPU fallback




